Overthrown
Overthrown is a player vs. player online shooter. Based around capturing an object and draining it of points while defending it from the opposing team.
It was my first time creating an online game which brought new design challenges for me.
Overthrown was developed by a cross-functional team of students over a 3 month time period. I was in charge of Game Design, it was also the first project in which I had the role of producer.
Duration: 3 months
Genre: Pvp - Shooter
Team size: 12 persons
Engine: Unity
What I did
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Game Design, including:
- Game rules
- Guns/Pick-up system
- Design for an online environment
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Prototyping
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QA
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Project Management
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Producer
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Marketing material

MineBots
A two-player co-op adventure/shooter game. The goal of the game is to collect all the parts needed to repair the elevator, which will save you from the horrors of the cave.
Developed by a group of students for our second year project course at Stockholm University.
Duration: 8 weeks
Genre: Adventure/Shooter
Team size: 7 persons
Engine: Unity
What I did
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Game Design
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Prototyping
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In charge of testing sessions
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Project Management
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Light scripting

Cubic Void
Cubic Void is an endless runner game, created by a group of students at Stockholm University during a course in mobile application development. This game was created in a four week timespan.
The goal of the game is to beat your own high score with the help of power-ups. It is perfect for playing while commuting to work or school.
Duration: 4 weeks
Genre: Endelss runner
Team size: 4 persons
Engine: Unity
What I did
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Game Design
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Design and balancing of power ups
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UI Design
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UI Scripting

CV
Education
Stockholms University 2020 - 2023
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Bachelor’s Degree in Computer and Systems Science with a specialization in Game Development.
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Courses in design, programming and 3D
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Multiple project courses where the students worked in cross-functional teams where I had the role of Game Designer.
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Experience working with software such as Unity, Maya, and Substance painter.
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Experience in both Java and C# as well as working with algorithms and data structures.
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Experience of working in agile workflows and with software such as Trello and Jira.
Kärrtorps High School 2011 - 2014
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Studied social science for my high school diploma.
Work Experience
Bartender 2014 - Today
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Started working part time after high school as a busboy and subsequently worked my way up to the position of bartender. I was a full time bartender between 2015-2020.
Television Logger Aug 2015 - Dec 2015
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Worked as a live logger on television reality show Big Brother, pinpointing the most interesting events during the day for the editors to include in the daily shows. The show was live 24/7, meaning that I worked all day together with photographers, editors and sound engineers in a high-pressure, team environment.015
About me
My name is Emil Körnung. I’m 28 years old, and I live in Blåsut in the South of Stockholm.
In my free time, I of course like playing computer and video games. Some of my recent favorites has included “Red Dead Redemption 2”, “Hearts Of Iron 4” and “Horizon Forbidden West”. I enjoy story based games with immersive storylines as well as grand strategy games.
Another big interest of mine is sports, especially football. I am an avid fan of the Swedish football team Hammarby. I never miss a game, and I often go to see them live both home and away.