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Hi, I'm Emil!

I am a Game Designer with a Bachelor’s Degree in Computer and Systems Science with a specialization in Game Development from Stockholm University.

Below I’ve gathered some highlights from a few of my projects. 

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Overthrown

Overthrown is a player vs. player online shooter. Based around capturing an object and draining it of points while defending it from the opposing team.

It was my first time creating an online game which brought new design challenges for me.

Overthrown was developed by a cross-functional team of students over a 3 month time period. I was in charge of Game Design, it was also the first project in which I had the role of producer. 

Duration: 3 months

Genre: Pvp - Shooter

Team size: 12 persons

Engine: Unity

 

What I did

  • Game Design, including:

    • Game rules
    • Guns/Pick-up system
    • Design for an online environment​​
  • Prototyping

  • QA

  • Project Management

  • Producer

  • Marketing material

PortfolioStart

MineBots

A two-player co-op adventure/shooter game. The goal of the game is to collect all the parts needed to repair the elevator, which will save you from the horrors of the cave.

 

Developed by a group of students for our second year project course at Stockholm University.

Duration: 8 weeks

Genre: Adventure/Shooter

Team size: 7 persons

Engine: Unity

 

What I did

  • Game Design

  • Prototyping

  • In charge of testing sessions

  • Project Management

  • Light scripting

Cubic Void

Cubic Void is an endless runner game, created by a group of students at Stockholm University during a course in mobile application development. This game was created in a four week timespan.

 

The goal of the game is to beat your own high score with the help of power-ups. It is perfect for playing while commuting to work or school.

Duration: 4 weeks

Genre: Endelss runner

Team size: 4 persons

Engine: Unity

 

What I did

  • Game Design

  • Design and balancing of power ups

  • UI Design

  • UI Scripting

Resume

CV

​Education

Stockholms University 2020 - 2023

  • Bachelor’s  Degree in Computer and Systems Science with a specialization in Game Development.

  • Courses in design, programming and 3D

  • Multiple project courses where the students worked in cross-functional teams where I had the role of Game Designer.

  • Experience working with software such as Unity, Maya, and Substance painter.

  • Experience in both Java and C# as well as working with algorithms and data structures.

  • Experience of working in agile workflows and with software such as Trello and Jira.

Kärrtorps High School 2011 - 2014

  • Studied social science for my high school diploma.

​Work Experience

Bartender 2014 - Today

  • Started working part time after high school as a busboy and subsequently worked my way up to the position of bartender. I was a full time bartender between 2015-2020.

Television Logger Aug 2015 - Dec 2015

  • Worked as a live logger on television reality show Big Brother, pinpointing the most interesting events during  the day for the editors to include in the daily shows. The show was live 24/7, meaning that I worked all day  together with photographers, editors and sound engineers in a high-pressure, team environment.015

About me

My name is Emil Körnung. I’m  28 years old, and I live in Blåsut in the South of Stockholm.  

 

In my free time, I of course like playing computer and video games. Some of my recent favorites has included “Red Dead Redemption 2”, “Hearts Of Iron 4” and “Horizon Forbidden West”. I enjoy story based games with immersive storylines as well as grand strategy games.

Another big interest of mine is sports, especially football. I am an avid fan of the Swedish football team Hammarby. I never miss a game, and I often go to see them live both home and away.

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