Overthrown
Overthrown is a player vs. player online shooter. Based around capturing an object and draining it of points while defending it from the opposing team.
​
It was my first time creating an online game which brought new design challenges for me.
​
Overthrown was developed by a cross-functional team of students over a 3 month time period. I was in charge of Game Design, it was also the first project in which I had the role of producer.
Duration: 3 months
Genre: Pvp - Shooter
Team size: 12 persons
Engine: Unity
What I did
-
Game Design, including:
- Game rules
- Guns/Pick-up system
- Design for an online environment​​
-
Prototyping
-
QA
-
Project Management
-
Producer
-
Marketing material

MineBots
A two-player co-op adventure/shooter game. The goal of the game is to collect all the parts needed to repair the elevator, which will save you from the horrors of the cave.
Developed by a group of students for our second year project course at Stockholm University.
Duration: 8 weeks
Genre: Adventure/Shooter
Team size: 7 persons
Engine: Unity
What I did
-
Game Design
-
Prototyping
-
In charge of testing sessions
-
Project Management
-
Light scripting

Cubic Void
Cubic Void is an endless runner game, created by a group of students at Stockholm University during a course in mobile application development. This game was created in a four week timespan.
The goal of the game is to beat your own high score with the help of power-ups. It is perfect for playing while commuting to work or school.
Duration: 4 weeks
Genre: Endelss runner
Team size: 4 persons
Engine: Unity
What I did
-
Game Design
-
Design and balancing of power ups
-
UI Design
-
UI Scripting

CV
​Education
​
Stockholms University 2020 - 2023
-
Bachelor’s Degree in Computer and Systems Science with a specialization in Game Development.
-
Courses in design, programming and 3D
-
Multiple project courses where the students worked in cross-functional teams where I had the role of Game Designer.
-
Experience working with software such as Unity, Maya, and Substance painter.
-
Experience in both Java and C# as well as working with algorithms and data structures.
-
Experience of working in agile workflows and with software such as Trello and Jira.
​
Kärrtorps High School 2011 - 2014
-
Studied social science for my high school diploma.
​Work Experience
​​
Bartender 2014 - Today
-
Started working part time after high school as a busboy and subsequently worked my way up to the position of bartender. I was a full time bartender between 2015-2020.
​
Television Logger Aug 2015 - Dec 2015
-
Worked as a live logger on television reality show Big Brother, pinpointing the most interesting events during the day for the editors to include in the daily shows. The show was live 24/7, meaning that I worked all day together with photographers, editors and sound engineers in a high-pressure, team environment.015
About me
My name is Emil Körnung. I’m 28 years old, and I live in Blåsut in the South of Stockholm.
In my free time, I of course like playing computer and video games. Some of my recent favorites has included “Red Dead Redemption 2”, “Hearts Of Iron 4” and “Horizon Forbidden West”. I enjoy story based games with immersive storylines as well as grand strategy games.
​
Another big interest of mine is sports, especially football. I am an avid fan of the Swedish football team Hammarby. I never miss a game, and I often go to see them live both home and away.